COMPOSER FOR GAMES

BILLY PALMER MUSIC

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Billy Palmer is a composer from London for games. 

Billy excels in bringing a unique ingredient to each production, from live performers and orchestral colour to improvisation and bespoke sampling.

In 2018, Billy was intern composer in-house at 

Octopus 8 Studios, where he gained experience in 

adaptive music and audio integration.

Since 2019, Billy has been

freelancing in game audio.

You can reach Billy on twitter

or get in touch with him at

billypalmermusic@gmail.com.

"Billy did a terrific job at transcribing my scores for Last Stop. He showed great attention to detail and was very independent, needing next to no management. I hope to work with Billy again in the future."

- Lyndon Holland, Variable State

"Working with Billy has been a pleasure. He understood the complexity of our design and tailored the music to fit perfectly. His music allowed us to achieve a strong aesthetic early on that would not have existed without him."

- Emily Bailey, Antler Studios

LAST STOP

SCORE PREPARATION
In Development
Lyndon Holland | Variable State

ALCHEMIST'S COMPENDIUM

MUSIC | SOUND | FMOD

itch.io
Octopus 8 Studios

PROJECT GROVE

MUSIC

In Development
Antler Studios

BLOODBORNE

MUSIC RESCORE

Demonstration featuring live violin and whispering.

No formal affiliation to FromSoftware Sony

 
Project Grove EGX Trailer - #GameTrailer #Adventure
00:00 / 00:00
Alchemist's Compendium Main Theme - #Playful #Tudor #Low-fantasy
00:00 / 00:00
NightLight from Alchemist's Compendium - #Evocative #Ambient #Mystique
00:00 / 00:00
Tribute To Total War: Warhammer 2 - #Dark #Cinematic
00:00 / 00:00
...Again, Morning - #Emotional #Place-Music #Impressionistic
00:00 / 00:00

© Billy Palmer, 2020, All Rights Reserved.